The London Gay Men’s Chorus performed outside the Admiral Duncan pub in Soho to remember the victims of a deadly nail bomb attack on 30th April 1999.
Pluralsight, an online training platform focusing on subjects like web development, IT certification, and security training, announced today that it will acquire GitPrime, a dev team productivity tool, for $170M in cash.
GitPrime is like an analytics dashboard for code projects. It watches your team’s code repositories on services like GitHub or Bitbucket, tracking things like user-by-user code commits over time, ticket activity, and how different team members tackle things like pull requests. The idea is that by providing this data in a visual/at-a-glance way, it helps to identify bottlenecks and highlight where your teams are most efficient.
The company was a part of Y Combinator’s Winter 2016 class, and CrunchBase indicates their most recent round was a $10.5M Series A.
Pluralsight went public in May of last year. The company says this is its first acquisition post-IPO, and that they expect the deal to close by the end of next week.
The Federal Communications Commission has fixed the gigantic error that skewed its broadband deployment data, Chairman Ajit Pai announced today—while claiming that the corrected data still shows his policies are boosting broadband access.
Pai initially released a summary of the data in February, claiming it showed that his deregulatory policies have sped up broadband deployment in the United States. Even this initial, exaggerated data only showed modest growth similar to the gains seen during the Obama administration, as we reported at the time.
Pai didn’t release the full Broadband Deployment Report, instead providing just a few details in a one-page press release. Despite the limited information available, advocacy group Free Press was able to discover a huge error that showed broadband progress under Pai’s leadership was less impressive than he claimed. Specifically, a new ISP called BarrierFree falsely told the FCC that it went from serving zero customers to 20 percent of the country in just six months, and the FCC didn’t notice the mistake on its own.
Lionel Messi’s second-half double, including a stunning free-kick, earns Barcelona a handsome advantage against Liverpool in their Champions League semi-final.
Epic Games is in the process of acquiring the studio behind one of the most popular cross-platform games out there, Rocket League.
The studio behind Fortnite is buying Psyonix for an undisclosed sum and bringing its 132 employees onboard. There doesn’t appear to be a ton changing at the San Diego game studio, Epic says the company will continue to support the game on all platforms.
The real competitive advantage seems to rely on Rocket League coming to the Epic Games store in “late 2019” and ceasing new downloads on Valve’s Steam store at that time, though Epic specifically notes that users that have already downloaded the title on Steam will continue to have support.
The whimsical title has been an unlikely smash success. Rocket League has more than 57 million players, the studio says.
Epic owning two of the biggest cross-platform gaming titles is obviously a major boon to the company and a sign that they’re committed to ensuring that the studio’s success continues long after Fortnite downloads slow. This is one of their most important acquisitions to date and brings a cash cow exclusive to their games store which is continuing to aggressively pursue exlclusives as it tries to take down one of gaming’s biggest powerhouses.
Droughts are weather extremes that are hostile enough that plenty of sci-fi and post-apocalyptic stories use near-permanent droughts for apocalyptic backdrops (Waterworld notwithstanding). And for good reason—drought is part of the reality-based picture of modern climate change, as combined trends in rainfall and evaporation are bringing drier conditions to some regions. But understanding trends is a challenge: more rain is being delivered to other regions, drought conditions are naturally variable, and historical rainfall data is limited.
Researchers have typically turned to tree rings for archives of past droughts. By compiling records from many trees, historical maps called “drought atlases” have been built for a number of regions and can cover nearly a millennium. These can provide incredible historical information, including events like the megadroughts of the Western United States between 800 and 1300 CE. But each drought atlas is only one piece of the global picture.
A new study led by NASA’s Kate Marvel pulls all these regional drought atlases together—along with recent data and climate-model simulations—to see what they can tell us about human impacts on drought since 1900.